- Excessive JPEG compression
- Buying storage cards
- Excessive contrast
- Color Depth
- Color Management
- Undelete Pictures On Your Camera
- Color Spaces
- Pixels Resolution and Image Size
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Excessive JPEG compression
With most digital cameras, the default level for image
quality is fairly low, adequate for a 4 x 6-inch print, perhaps.
Many camera owners use this quality level, which produces a
fairly small image file due to high compression, for one
reason—they can fit a lot of images into their memory cards.
That makes sense, but it's a mistake for anyone who plans to
make larger prints. Before we talk about how to avoid the
mistake of excessive compression, here's a little refresher on
the connection between photo quality and file size.
Image quality The better the quality, the higher the resolution,
and the more pixels each image will contain. With more pixels,
you get superior definition of detail. A low-quality image has a
lower resolution and is composed of very few pixels. Many
digital cameras offer several image quality options, from low to
super fine.
File size
In addition to choosing image quality, you can usually choose
the image-file size, from small to large. The larger the file,
the lower the compression, and the higher the image quality. A
small file is extensively compressed with internal software,
which produces a major loss of important image data and results
in poor image quality.
These two features, image quality and file size, work
together. When selecting a JPEG-capture mode, you can choose a
combination that will make high resolution/large files (for the
very finest quality), medium resolution/small files, low
resolution/large files, and so on.
Each camera manufacturer uses its own terminology for image
quality options and for image file-size levels. Some cameras
offer only basic quality options such as normal, better, and
best. Read your instruction manual closely to determine what
options your camera provides and their actual designations.
The mistake It's tempting to use the camera's default
setting, which provides medium-level quality and a fairly small
image file. Some people, trying to maximize the number of images
their 16 MB memory card will hold, even select the lowest image
quality option and the smallest file size. Unfortunately,
neither combination produces images that will make for excellent
prints.
The fix
Buy a high-capacity memory card and you'll be less tempted to
use the low-quality setting or a high-compression option. A 128
MB or a 256 MB card can save many large/high-resolution image
files. Regardless of the card, you should frequently review your
pictures and delete unsuccessful images. This makes space for
new, better pictures.
With a 2- to 4-megapixel camera, use the large/super fine
combination if you plan to make 5 x 7-inch or larger prints. If
you rarely make prints larger than 4 x 6-inches, you can get by
with the medium/fine setting. This will still produce an image
file with an adequate number of pixels and a medium level of
JPEG compression that should maintain decent image quality.
For the best results, always use the highest image quality
option, ideally with a large file size setting. But what should
you do if your memory cards are almost full? Select the "Small
File/Super Fine" combination. The JPEG image will be extensively
compressed but the high pixel count should still assure
acceptable quality in a 5 x 7-inch print. |
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Tips for buying storage cards |
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Making sure that the storage card is compatible with your
digital camera
Storage cards come in different shapes and sizes. The first
thing you need to know is which card your digital camera takes.
Some common types of storage cards for digital cameras include
CompactFlash, Secure Digital (SD), Memory Stick, and xDPicture
Cards. Read your camera's manual or visit the manufacturer's Web
site to be sure that you know what type of card is right for
your camera.
Determining the capacity-to-price ratio of the card
The larger the memory capacity on the card, the more pictures
you can store on it. The higher the storage capacity, the higher
the price will be. If you take a lot of pictures, or have a
digital camera that shoots large files, then a higher capacity
card will be a good choice.
Knowing the speed of the storage card
Storage cards can vary in speed. The speed refers to how fast
information is written to or read from the card, such as when it
is inserted into a storage card reader that is attached to your
computer. Therefore, a faster storage card speed the better. For
example, 40x is better than 24x, and 80x is better than 40x.
Generally, the higher speed cards will cost more. |
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Excessive contrast
If you've shot on days with harsh sunlight, you've probably
noticed that many of your digital
images exhibit extremely high contrast. Such pictures include
dark shadow areas and ultra bright highlight areas. Excessive
brightness is the most serious problem, with "burned-out" or
"blown-out" highlights that obscure detail in, for example, a
bride's white gown or a snow covered hillside. With
sophisticated image-editing software such as Microsoft Digital
Image it's easy to solve certain technical problems. However,
it's almost impossible to fully correct blown-out
highlights. While these can be darkened, you cannot add detail
or texture that was not
recorded by the image sensor.
The Fix
In order to minimize this problem, remember the following
tips:
If your camera offers a contrast level adjustment control, do
not select the high option.
Even in the soft light of a cloudy day, the standard setting
should produce snappy
contrast. If your camera does not have a contrast control
feature, try to take pictures
when a cloud drifts over the sun. The contrast will be lower
under those conditions.
- In extremely harsh, contrast light—as on a sunny
day—select a slightly lower contrast
setting. This will minimize excessively bright highlights
and extremely dark shadow areas. After downloading images to
a computer, use image-editing software to increase contrast
if the pictures seem a bit "flat." (The software is more
effective in increasing rather than reducing contrast.) When
taking pictures of people, ask them to move to a shady area
and use flash to maintain a bright effect.
- In direct sunshine, use the camera's "Flash Always On"
option for nearby subjects to even out the lighting. The
burst of extra light can moderate contrast by brightening
shadows. If your camera's flash unit produces ultra-bright
highlight areas, don't use it with white subjects.
- Overexposure compounds the problem of contrast by making
highlighted areas excessively bright. After taking the first
picture of any subject, check the exposure in the camera's
monitor. If the image seems too bright, set a negative
exposure compensation factor such as -0.5. Re-shoot the
picture and check it again. A slightly dark image can be
corrected later with image-editing software, using the
fill-flash or lighten tools.
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Color Depth |
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Color depth is a computer graphics term describing the number
of bits used to represent the color of a single pixel in a
bitmapped image or video frame buffer. This concept is also
known as bits per pixel (bpp), particularly when specified along
with the number of bits used. Higher color depth gives a broader
range of distinct colors
Truecolor can frequently mimic many colors found in the real
world, producing 16.7 million distinct colors. This approaches
the level at which the human eye can distinguish colors for most
photographic images, though image manipulation, some
black-and-white images (which are restricted to 256 levels with
Truecolor) or "pure" generated images may reveal the
limitations.
24-bit Truecolor uses 8 bits to represent red, 8 bits to
represent blue and 8 bits to represent green. 28 = 256 levels of
each of these three colors can therefore be combined to give a
total of 16,777,216 mixed colors (256 × 256 × 256).
Twenty-four-bit color is referred to as "millions of colors" on
Macintosh systems.
Beyond truecolor 32-bit color
In the late 1990s, some high-end graphics hardware and
scanners started to use more than 8 bits per channel, such as 12
or 16. This has never become common, as the gain in color
resolution is almost invisible – 10 bits per channel seem to be
enough to reach the absolute limits of human vision under almost
all circumstances.
However, professional-quality image manipulation software has
started to employ 16 bits per color channel for internal
storage, providing protection against accumulating rounding
errors when multiple consecutive manipulations are performed on
a picture.
RGB vs CMYK
The RGB color model is an additive model in which red, green,
and blue (often used in additive light models) are combined in
various ways to reproduce other colors. The name of the model
and the abbreviation ‘RGB’ come from the three primary colors,
red, green, and blue and the technological development of
cathode ray tubes which could display color instead of a
monochrome phosphoresence (including grey scaling) such as black
and white film and television imaging.
CMYK (short for cyan,
magenta, yellow, and key (Black), and often referred to as
process color or four color) is a subtractive color model, used
in color printing, also used to describe the printing process
itself. The CMYK model works by partially or entirely masking
certain colors on the typically white background (that is,
absorbing particular wavelengths of light). Such a model is
called subtractive because inks “subtract” brightness from
white. |
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Color Management |
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Color management is the ability to reproduce consistent and
repeatable color across all your devices; so that an image you
see on your monitor can be reproduced accurately on other
monitors, and your printers as well.
Color reproduction can be a complex process
ICC profile color management defines color information in
standard terms necessary for proper reproduction of images.
Monitors, printers, scanners, and cameras should be profiled.
Working and output spaces – such as Adobe RGB, sRGB, SWOP CMYK,
(etc.) – should be embedded and preserved when opening files.
An ICC profile is a set of data that characterizes a color input
or output device, or a color space, according to standards by
the International Color Consortium (ICC). Profiles describe the
color attributes of a particular device or viewing requirement
by defining a mapping between the device source or target color
space and a profile connection space.
Profiles are simply look-up tables that describe the properties
of a color space. They define the most saturated colors
available in a color space; the bluest blue or deepest black
your printer can produce. If you don't have a profile, the trio
of Red, Green, and Blue values that make up a color have no
particular meaning — you can say something is blue, but not
exactly which shade of blue. Accurate profiles are the key to a
color managed workflow. With accurate monitor and printer
profiles, your prints will closely match what you see on your
monitor. Without profiles, you need to rely on trial and error
combined with good old-fashioned guessing.
Every device that captures or displays color can have its own
profile. Some manufacturers provide profiles for their products,
and there are several products that allow end users to generate
their own color profile, typically through the use of a
colorimeter.
The ICC defines the format precisely but does not define
algorithms or processing details. This means there is room for
variation between different applications and systems that work
with ICC profiles. |
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How to Undelete Pictures On Your Camera |
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As long as you haven't used the camera after the pictures were
deleted, there's a very good chance that you can get them all
back.
If you've deleted a picture or all of your pictures on your
camera — whether hitting the "delete" key on the camera itself,
by copying the pictures to your PC and having the PC delete them
as they were copied you must start by doing nothing.
Don't take any more pictures with the camera. Don't try to use
the camera's built-in menu. Don't reformat the hard drive.
What really happens when you delete pictures
When you delete a picture on a camera, you don't actually delete
the picture.
Cameras use a file-handling system known as FAT (short for File
Allocation Table).
The FAT system used in cameras is very similar to the FAT system
used in PCs, back in the days of DOS and early versions of
Windows. FAT breaks up a memory card into fixed-size chunks.
When you take a picture, the camera stores the image in enough
unused chunks of memory to hold the file.
When you delete a picture, the file isn't erased. Instead, the
area that the file occupied is marked as "unused" and becomes
available to hold a new picture. The first character of the
filename gets changed, too. But the file itself stays intact
until the camera needs the room to store another picture.
That's why you shouldn't use the camera or the memory card that
holds your deleted images If you take the memory card out of the
camera, don't put it back in the camera. Some cameras
automatically stick stuff on the card every time it's inserted.
There are hundreds of programs available on the Internet that
claim to undelete lost pictures on a camera. Most of them cost
$30, $40, or more. Ther is an free alternative from a German
company called Convar. The is PC Inspector Smart Recovery.
To
use PC Inspector:
Step 1: Download PC Inspector Smart Recovery 4.5. In
Windows XP, double-click on the downloaded file to install
the program. In Vista, right-click the file and choose Run
as Administrator. The installer takes a while, so be
patient.
Step 2: If you have a card reader attached to your PC, take
the affected memory card out of your camera, flip the
write-protect "lock" tab so nothing can be written to the
card, and put it in the card reader. If Windows pops up and
offers to do something for you (such as copying the files
into your PC), click the X button to close the AutoPlay
dialog box.
Step 3: Start PC Inspector Smart Recovery. You get the PC
Inspector Smart Recovery main dialog box.
Step 4: In the left pane, choose the drive that contains
your camera's memory card. You can use Windows Explorer to
find the correct drive letter.
Step 5: In the middle pane, choose the type of file you want
to recover.
Step 6: In the right pane, navigate to a place where you
would like to store the reconstituted files.
Step 7: Click Start. This will take a while, but you can
watch the program's progress by looking at the folder that's
being filled with recovered photos.
Step 8: When it's done, click the X button to get out of the
program, flip the "lock" write protection tab back to its
normal position, and put the card back in your camera.
You're ready to use the card.
There are othre camera file recovery comes from SanDisk — the
company that makes many of the memory cards used in cameras.
SanDisk gives away the software, free, on a CD, when you buy
certain products. or you could go to the RescuePro site and
shell out $40 for a copy of the program.
Using RescuePro is as simple as inerting the CD into your drive
and inserting your memory card in th reader SanDisk software
works on non-SanDisk products. |
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Color Spaces |
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Photographers know that the world is
difficult to capture using a digital camera.
It be wonderful if we could capture the
scene as we saw it. A scene might have a
huge dynamic range, the tones between dark
shadows and bright highlights. Digital
cameras do record the world in a form that’s
quite different from how we see the world.
The initial RAW data captured has to be
rendered to an image; an image as we want it
to look, likely encoded into an RGB color
space. This RAW data can be rendered to
attempt to match the scene or the image can
be rendered to create a pleasing
reproduction of the scene. There’s a big
difference between the two and it’s
important to understand the differences.
The actual scene we attempt to record may go
beyond the scale of color, luminance,
saturation, that our devices can record, and
beyond the ability of output devices to
reproduce. When rendering we attempt to
reproduce the scene colorimetry, the
measured color of the scene, we often end up
with an image that’s not very pleasing when
viewed on a display or printed. 
In technical jargon, the measured scene
color the camera captures is known as
Scene-Referred. Since we need to view this
image on something like a display or a
print, it’s usually necessary to make the
image appear more pleasing on the output
device and to produce the desired color
appearance the image. These image colors are
known as Output- Referred. The need to fit
the color gamut and dynamic range to output
referred data is called rendering. The
camera usually performs this rendering when
you select a color encoding setting such as
sRGB or Adobe RGB (1998). If the camera is
set to capture just RAW data, the rendering
becomes the job of the photographer. The
photographer expresses their idea of how the
scene should be reproduced on an output
device such as a standard display or print.
The desired color appearance of an image you
are editing is dependent on the output
medium. This is not the measured color of
the scene itself (scene-referred). An
example of how a user would handle this
output-referred processing would be using a
RAW converter to produce the appearance they
prefer from the RAW data.
When you set your digital camera controls to
capture an image into a color space, there
are two parts to this process: rendering the
data and then encoding the data. In creating
an output-referred image, the camera or
computer system has to perform the color
rendering processing before it can encode
the result of the processing into a color
space. Because the color space is rendered
to output-referred data it cannot be used to
accurately represent the scene appearance,
or what would be called the colorimetry
(measured color) of the scene. Therefore,
first the data is rendered and this
rendering process is based upon how a camera
manufacturer feels they will produce the
most pleasing image appearance for their
customers. |
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As such, this rending varies for different
camera manufacturers, and even different
models from the same manufacturer, the
rendering is not standardized. Think of this
rendering process as a perceptual rendering
of sorts; the rendering is that which the
manufacturer feels produces visually
pleasing color, not generally the
colorimetrically correct color. This isn’t a
problem; different film types have
incorporated different looks, which are
selected by the photographer based on their
preferences. Two color space encodings of
the same scene from different camera brands
should match but that is rarely the case; no
more than two shots of the same scene on two
different types of film. However the degree
of mismatch between cameras can be more
pronounced when printing because the range
of scenes captured is so much greater.
The second process after rendering the data
is the actual data encoding which is
standardized; the rendered data is encoded
into a color space. Two identical renderings
of the same scene will produce identical
encodings in a given color space. When you
produce an image file in a given color space
you aren't producing a colorimetric copy of
the scene you took the picture of, you are
producing an image as it would look rendered
to an sRGB display or correctly previewed in
an ICC aware application like Photoshop. The
image file describes the picture on an sRGB
display (output-referred). That display
should behave as described by the
specifications that define sRGB. If the
display is profiled and the data being
previewed has an embedded profile, the file,
will preview correctly in an application
like Photoshop. What is seen, and output,
isn’t a colorimetric representation of the
actual scene (scene-referred). This is one
reason why producing "accurate" color from a
digital camera can be difficult. Every user
has a different definition of what they mean
or want when they say accurate. This
rendering and encoding process isn’t limited
to the process of creating images using
digital cameras.
It is important to note the difference
between a color space and a color encoding.
A color space specifies the color
coordinates, but not what medium the image
in that color space is intended for.
Photographers understand that it is
necessary to view prints and transparencies
under some kind of defined and correct
viewing specifications. If a transparency is
2 stops too dark, viewing that dark
transparency on a light box that is 2 stops
too bright isn’t the right way to evaluate
what is an under exposed transparency. If an
image we are viewing on a display system is
too dark, don’t increase the luminance
controls to make the image appear lighter.
We have defined references that describe how
both the light box and the display should
behave and how various types of imagery
should be viewed. The color image encoding
specifies the color space which describes
the specifics of the medium on which the
colors are being rendered. In other words,
how images in a color space are ideally
being viewed. The reference medium will
specify such parameters as the white, black,
and dynamic range of a printer or display as
well as the environmental conditions under
which the viewing of the image will take
place. The sRGB color space reference medium
is that of a display with a set of
well-defined specifications on how this
display behaves including the ambient light
around this display. Color encodings provide
a bit more detail about the color space
based on a reference medium; how that data
when output should eventually be viewed.
Since digital camera systems need to take
their original RAW capture data and encode
that data into some RGB color space it’s
also important to recognize that the color
appearance of an image you are editing is
dependent on the output medium. If you want
to be sure that your images will be
reproduced correctly, it is necessary to
communicate both the color space and the
reference medium and viewing conditions.
Camera settings for color space are critical
when capturing TIFF or JPEG files. (Color
space settings are largely irrelevant for
raw files, since color space will be
determined in the raw file processor.) Most
professional digital cameras allow selection
of the output color space for JPEG and
standard TIFF, with usually two options:
sRGB and Adobe RGB (1998). |
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Pixels Resolution and Image Size |
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Resolution and image size one of the most
confusing topics in digital photography.
What resolution should I use for printing or
my website?
Lets start with some background information
about pixel's
Digital images are made up of pixels, small
squares of digital information with a color
value.
A pixel's size will depend on the resolution
of the image. With two files of the same
dimensions, a file with a resolution of 150
pixels per inch will have larger pixels than
a file of 300 pixels per inch.
PPI stands for Pixels Per Inch and
represents the number of pixels per linear
inch on a photo print when a digital image's
pixels are scaled onto paper.
Digital photos should be referred to as
pixels per inch (ppi) or pixels per
centimeter (ppcm) – not dots per inch (dpi).
The file is made of pixels and the image on
the screen is made of pixels. In printing,
dots of ink are laid down on paper and dots
per inch (dpi) should be used.
Therefore ppi is for digital images and
screen images, and dpi for prints. |
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The number of pixels per inch is associated
when the dimensions of the image creates the
image resolution. The more data that is
recorded by a digital camera, the larger the
file size. 300 ppi in itself is not a higher
resolution than 150 ppi; it means nothing
until the image dimensions are included.
For example |
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An image of 150 ppi and size of 8" x 10" is
1200 pixels x 1500 pixels
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An image of 300 ppi and size of 8" x 10" is
2400 pixels x 3000 pixels
The 8x10 @ 300ppi is going to be a higher
resolution than 8x10 @ 150ppi and larger
file size |
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However the 8x10 @ 150ppi will will be the
same resolution as a 4x5 @ 300ppi, they both
have a file size of 5.15 megabytes.

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Another example would be an image with
dimensions of 1200 pixels by 1800 pixels
with an assigned print resolution of 300 PPI
would print to 4 by 6 inches. Height and
width dimensions of the image in pixels
divided by assigned PPI. 1200 pixels divided
by 300 = 4 and 1800 divided by 300 = 6. |
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The most important is the actual pixel
dimensions. The second is print resolution.
Print resolution scales the existing pixel
dimensions to a requested print or document
size.
You need higher pixel resolution for
printing than you will for websites or email
attachments. This is because most photo
printing is done between 240 and 360 dpi.
The human eye sees photo prints with printer
output resolutions equivalent to 240 ppi and
above as continuous tone image even though
the image is made up of slightly overlapping
dots. The higher the output resolution (more
dots per inch) the more subtle color shade
are in the printed photograph. Higher output
resolutions also produce sharper details in
the image.
Computer monitor displays are between 72-96
dpi depending on the monitor. |
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Megapixels
Megapixels describe the maximum number of
pixel available in a digital camera.
Megapixel resolution is the product of the
camera CCD's length and width pixel
resolution. A camera with a 3648 by 2736
pixel CCD has 'approximately' 10 megapixel
maximum image resolution (3648 times 2736 =
9,980,928 pixels/1,000,000 = 9.980928
megapixels). |
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Printing
To determin the necessary resolution for
printing to a required print size. Multiply
the length and the width of your intended
print size (in inches) by 300 (printing at
the equivalent of 300 PPI is universally
accepted as generating photo quality output)
This will give you the length and width in
pixels that you need to print to your
required size with photo quality. Some
printers will work with 240 ppi. 300 is a
safe minimum when you don't know the actual
requirements of your printer.
PPI is used to scale digital images to a
required size for printing. You can change
the assigned PPI number to scale the image's
pixels to print at any size on paper.
Changing the PPI after a digital image is
created does not change the number of pixel.
Changing the PPI of a digital image only
changes print size that would be created
when printing that digital image.
Notice the file size, pixels and document
size in the example below. |
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When printing each pixel in your digital
image is going to be converted into one dot
of color information on your print. This
matrix of 'dots' when viewed at normal
viewing distances give the viewer the
illusion of a continuous tone photograph. |
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